Bloons td 6 mods radius4/24/2024 Striker Jones is an extremely versatile hero able to be incorporated into many strategies that he seemingly wouldn't work well in, and still being an adequate competitor to the optimal hero options for said strategies. Artillery Command cannot be activated if there are no Bomb Shooters or Mortar Monkeys on screen, and until Level 20 the ability cannot be activated if neither type of tower has an activated ability, including Bomb Blitz's passive ability. ![]() Level 20 makes this ability also double the damage and pierce of all Bomb Shooters and Mortar Monkeys on screen for 10 seconds. This ability was added since Version 39.0, as Ninja Kiwi's way to allow the possibility to control large quantities of Mortars to target sychronously with user interactions.Īrtillery Command instantly resets all ability cooldowns of all Bomb Shooters and Mortar Monkeys on screen. A Mortar can break out of this ability early by setting a new target. When the ability ends, the Mortars will snap back to their original targets. Target Focus causes all Mortar Monkeys to follow and target the cursor instead of their targeted points, and also increases their accuracy. Level 14+ further boosts the power of the Concussive Shell 40.5 blast radius, and the stun lasts for 4.5s for MOAB-class and 7.5s for other bloons.Ĭooldown of 16 seconds, 11 seconds if Level 15+. At Level 9+, Concussive Shell pierce increases from 48 to 58, damage increased from 2 to 12, and stun duration increased from 1 second to 3 seconds on MOAB-class bloons and 5 seconds on everything else. Initially, the Concussive Shell deals 2 damage onto up to 48 bloons within 27 blast radius, can damage any bloon type, and stuns affected bloons for 1 second. The Concussive Shell has moderate homing and lasts for a very long time before expiring. His first ability, Concussive Shell, allows him to shoot a guided shell at the strongest stunnable Bloon onscreen, stunning it and neighboring bloons on impact, with a shorter duration versus MOAB-class bloons. Striker Jones has two activated abilities: Concussive Shell (Level 3+), and Artillery Command (Level 10+). ![]() See also: Activated Abilities (BTD6)#Striker Jones This format, which consists of adding the "Activated Abilities" Header 2 section containing a bunch of information about the activated abilities, should be standardized across all Hero articles in BTD6, and maybe also BTDB2 too He levels at 1x speed, like all base heroes ( Quincy, Gwendolin, Striker Jones, Obyn Greenfoot) and Etienne. ![]() His upgrades can also be immediately bought with cash, though the amount of cash required to purchase the next upgrade will typically increase as the upgrades get higher, making self-upgrading an important element for his overall power. He earns more XP each round to unlock his next upgrade irrespective of how many bloons he pops. Striker Jones will start upgrading himself every round upon placement.
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